Portside Game Assembly Debuts: A Successful B2B Indie Studio Conference in Hamburg

Gaming Staff • July 8, 2025

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Gamecity Hamburg, a division of Hamburg Kreativ Gesellschaft, successfully hosted the first Portside Game Assembly, a B2B conference for indie studios, on June 26 and 27, 2025. The event took place on a ship cruising through the port of Hamburg and brought together 100 management-level representatives from indie studios across 15 countries. The conference was designed for studio executives to engage in candid conversations and gain new perspectives.

The carefully curated guest list included indie studios that have successfully published at least one game. In addition to the conference, 200 games industry peers participated in three other networking events in Hamburg's extraordinary locations. The program featured a keynote by Benjamin Laulan, impulse talks, and roundtable discussions focusing on thought-provoking topics.

Participating studios included Bippinbits, Bolt Blaster Games, Byterockers' Games, Chasing Carrots, Cipsoft, Color Gray, Cybernetic Walrus, Digital Cybercherries, Digital Sun, Evil Empire, Fair Games, Foulball Hangover, Gamious, Ghost Ship Games, Grizzly Games, Happy Volcano, Hutlihut, Indoor Astronaut, Kafi, kaleidoscube, Keen, Maschinen-Mensch, Megagon Industries, Mooneye, Osmotic Studios, Overhype Studios, Paint Bucket Games, Rockfish Games, Spellgarden Games, Stray Fawn Studio, Studio Seufz, Styrax Studios, The Game Kitchen, The Good Evil, Tiny Roar, Torpor Games, Toukana Interactive, and Young Horses.

The Portside Game Assembly received positive feedback from attendees, leading to the scheduling of a second event on June 25 and 26, 2026. Sponsors and partners included photon and Twin Harbour Interactive. Photos and a recap video are available for editorial use.

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