Myth of Empires Season 3: New Adjustments & PVP Servers Starting Nov 8
Gaming Staff • November 1, 2024
Pc Games Role Playing Game Action Game Indie Game Early AccessMyth of Empires announces the beginning of Season 3, which will start on November 8, 2024, and end on January 6, 2025. The seasonal servers for this season will be Player vs Player (PVP) servers, and will not be region-locked. The new season brings adjustments and optimizations to enhance the overall gaming experience, based on player feedback and suggestions from Season 2.
The main differences and adjustments in Season 3 include increased resource gathering multipliers, adjusted activation times for cross-county, cross-prefecture, and map Boundary Markers, and various optimizations to improve the offensive and defensive battle experience. The damage caused by Flamethrowers will be doubled, while the attack damage of Beast Kings and Feimeng Cannon Ammo will be slightly reduced. The damage dealt by Ballista will be significantly lowered.
When Watchtowers and Boundary Marker structures are attacked, the damage will be doubled, and Watchtowers can only be placed after unlocking the corresponding guild recipes. The damage taken by the Grizzly King when attacked by Watchtowers will be reduced, and the damage to structures inside caves will also be adjusted downward. Upgrading seasonal tally order will be easier, with the required experience reduced by 30%.
Other adjustments include the base HP multiplier for horses and the durability of Giant Kongming Lantern being further enhanced. The number of lanterns appearing on the Zhongzhou map will be increased, and the Guild Shop's Copper Coin Shop will now offer Premium Farmland and High-quality Replenishing Food for sale.
The new season aims to provide a more balanced and enjoyable gaming experience for players. The Persia DLC is also in development, and the developers welcome player feedback.
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