Funnylocks Unveils Accessible Soul-like Game 'Unstoppable: Breakout' at 2024 PlayX4 B2B

Gaming Staff • May 19, 2024

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Funnylocks Unveils Accessible Soul-like Game 'Unstoppable: Breakout' at 2024 PlayX4 B2B

Funnylocks, a game development company, is set to introduce its modern-soul-like game 'Unstoppable: Breakout' at the 2024 PlayX4 B2B event in Ilsan. The company aims to provide entertaining package and console games for the PC platform and multi-platforms, utilizing the latest Unreal Engine 5 technology. 'Unstoppable: Breakout' is designed to be a modern soul-like genre game that lightens the difficulty of traditional soul-like games while preserving their unique complex worldview. The game allows users to learn and progress through the game independently, similar to other soul genres.

Funnylocks has received proposals for PC and console publishing from various industry experts and has signed a contract with Innova, Russia's largest publisher. The company is targeting the North American market, with the game's atmosphere, background, and objects all implemented with a focus on the US office. The story is structured based on American movies or dramas' development and composition style, and in-game interfaces/voices are also implemented in English.

Funnylocks plans to participate in the 2024 PlayX4 B2B event to communicate directly with users, explain the game, and receive feedback for future updates. The company has participated in various global game exhibitions as a booth and has received positive responses from industry experts. 'Unstoppable: Breakout' is currently in development for console porting and will be available on various multi-platforms. Funnylocks plans to continue promoting 'Unstoppable: Breakout' at domestic and international game exhibitions and develop a sequel to the game.

The 2024 PlayX4 B2B event, hosted by Gyeonggi Content Agency and KINTEX, will feature exhibitions and experiences of new games from Korean and international game companies. Visitors can enjoy side programs like the retro game market, esports competitions, and cosplay events.

Source

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